Subject:
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Re: Engine Idea -- but seriously
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Newsgroups:
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lugnet.space
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Date:
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Mon, 10 Jul 2000 20:22:43 GMT
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Viewed:
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726 times
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LOL, thanks guys!
Actually the bars forming the ring are actually magnetic field project to
change the direction of the thrust, much like what NASA is proposing to do. The
yellow w/ red stripes tanks are, guess what, ACTUALLY fuel tanks ;-). And the
white tanks or tubes inside is where the fuel is combined, ignited, and pushed
out to the back. TA-DA! That basically how it works. Now please don't point out
any mistakes, or errors I made, cause this is a very, very simplified
and made-up explanation of my engine. And don't even get me started on the
heatsinks, injectors, etc. cause I still have to build them....
'KAY!!!!
Mladen Pejic, over and out!
http://tor-pw1.netcom.ca/~milovan/index.htm
In lugnet.space, Jeff Elliott writes:
>
>
> Mark Sandlin wrote:
> >
> > In lugnet.build, Jeff Elliott writes:
> >
> > > Are you kidding? Those engines are junk! Any sane space-engineer
> > > knows that it's lunatic to put the floozium injector ports so close
> > > to the trilithium uptake valve! The vibrations at peak output could
> > > cause the elliptical cam to gradually slide up the beam shaft and
> > > catch on the flange rebate dislodging the gripley, with disastrous
> > > results! :O
> > >
> > > All kidding aside: Nice work! Now are you going to let us in on the
> > > secrets of construction? :)
> > >
> > > Jeff Elliott
> >
> > No! No! No!
> >
> > It's all compensated for by the proximity of the doohickey coil.
> >
> > ~Mark
> >
> > XFUT: off-topic.fun
>
> Ha ha! Your superior weapons are no match for my puny intellect: I
> override us back to lugnet.space!
>
> But seriously - the whole thing with flange rebates and the like - I
> *do* think in those terms when I'm designing engines, weapons, etc.
> There's an art to putting a sufficient number of doohickeys on a
> tech item to make it look realistic. F'r'instance, Mladen's engine
> has that nice ring of handles around the outer rim which are suggestive
> of thrust vectors / coolant tubes / whatever. The big tanks look like
> fuel chambers. Has anyone got some kind of library of neat thingy
> ideas for designing technical components? It might be useful to seed
> ideas from. A good widget can form the heart of a wicked spacecraft...
>
> Jeff Elliott
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Message is in Reply To:
| | Re: Engine Idea -- but seriously
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| (...) Ha ha! Your superior weapons are no match for my puny intellect: I override us back to lugnet.space! But seriously - the whole thing with flange rebates and the like - I *do* think in those terms when I'm designing engines, weapons, etc. (...) (24 years ago, 10-Jul-00, to lugnet.space)
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