| | Re: Portable Bot Factory Gil Shaw
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| | I think this is an excellent turn for Lego as a hobby for a couple reasons. 1. Limited pieces, unlimited combinations. As you've mentioned, this is really a cornerstone of the Brick. As kids, we all had limitations as to the supply of elements, but (...) (22 years ago, 19-Nov-02, to lugnet.space)
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| | | | Re: Portable Bot Factory Chris Giddens
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| | | | Hmmmm... I smell a new event for Brickfest. MiniMOC building session. Build a droid, build a miniship, build a probe (HEY, watch were you put that!), build a critter, etc. Very Cool. Participants bring a small box o' bits and be willing to share. (...) (22 years ago, 19-Nov-02, to lugnet.space)
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| | | | | | Re: Portable Bot Factory Jon Palmer
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| | | | | "Chris Giddens" <cgidd1@aol.com> wrote in message news:H5tvoC.Htn@lugnet.com... (...) Another supporter! Sweet. (...) Give me time man, I've only had 6 years with her so far, need to make sure she's the one. ;-) -Jon -- | The Shipyard - (URL) The (...) (22 years ago, 19-Nov-02, to lugnet.space)
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| | | | Re: Portable Bot Factory Jon Palmer
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| | | | ----- Original Message ----- From: "Gil Shaw" <NIXtoradochSPAM@hotmail.com> Newsgroups: lugnet.space Sent: Monday, November 18, 2002 7:36 PM Subject: Re: Portable Bot Factory (...) reasons. (...) were (...) its (...) Totally. When working with a (...) (22 years ago, 19-Nov-02, to lugnet.space)
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| | | | | | Re: Portable Bot Factory Shaun Sullivan
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| | | | | (...) Hmmmm ... how hard would it be to come up with a game system based around these portable cases? Each case would be limited to a given number of *pieces*, but each person could use whatever pieces they so desired. Then a person builds a robot (...) (22 years ago, 21-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | The Portable Lego Game (was Re: Portable Bot Factory) James Casey
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| | | | | (...) A great idea. A quick hello first - I am a long time lurker, first time poster. My name is James and I am a legoholic! I live in Reading in the UK. I have yet to post any pictures, but hope to. Soon. I promise.... I emerged from my "Dark Age" (...) (22 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | Re: The Portable Lego Game (was Re: Portable Bot Factory) Steve Burge
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| | | | | | Hmmm, of course you could go for the idea of everyone builds one unit at the start, stats it up and then you place your case (with it's remaining pieces) on the board. You own this case. Each turn you can take 1D6 pieces from each case you own and (...) (22 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | | Re: The Portable Lego Game (was Re: Portable Bot Factory) James Casey
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| | | | | | | (...) Yes - I like this idea - equivalent to your deck in a CCG. Capturing pieces might be a problem as it would be tough to remember exactly who owned what. Your case could represent your base, or the remaining parts could be built into a base. (...) (22 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | | | Re: The Portable Lego Game (was Re: Portable Bot Factory) Steve Burge
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| | | | | | | (...) Yeah, unless you introduced a ruling that a unit can only be built from pieces from a specific base - you could have a staging area by the base where your unit sits while it is being constructed. That way all you have to do is mark which unit (...) (22 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | | | Re: The Portable Lego Game (was Re: Portable Bot Factory) Tony Alexander
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| | | | | | | (...) Steve, that's not true. Most rules are indeed set up in the "two-player" frame of mind, as was M:TG, but this is where creativity comes in. We used to play Magic with tables full of people, sometimes in a pattern (you could only attack those (...) (22 years ago, 23-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | | | The game name game James Casey
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| | | | | | | Every game needs a good working title, so considering the thread which started this off, how about the Portable Patented Plastic Building Brick Bot game? P3B3 for short? James (22 years ago, 23-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | | | | Re: The Portable Lego Game (was Re: Portable Bot Factory) Matt Hein
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| | | | | (...) If you like the idea of a "traditional wargame", you may wish to try out my new lego RPG. However, it's only castle related to a sense, however, could still work for space if one were to augment it further. (URL)Possible powers: (...) Yeah, (...) (22 years ago, 23-Nov-02, to lugnet.space, lugnet.gaming)
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| | | | Re: Portable Bot Factory Anne Carasik
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| | | | I love the portable bot factory. That's a really cool idea. Not to mention for kids, but also for the workplace environment (I work at Caltech, so something like LEGOs would fly very well :), so you can use it for contests (like Brickfest was (...) (22 years ago, 20-Nov-02, to lugnet.space)
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