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Subject: 
Re: New Mecha: The "Visage"
Newsgroups: 
lugnet.build, lugnet.build.mecha, lugnet.space
Date: 
Wed, 10 Oct 2001 14:20:16 GMT
Viewed: 
24 times
  
In lugnet.build, Borislav Marinov writes:
In lugnet.build, Geordan Hankinson writes:
Well I was so excited about this one that I couldn't wait to finish the
transporter, so I'm showing this to you early.

I'm super happy with how this one turned out, Please let me know what you think!

Enjoy!
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=7503

Very nice indeed!
Gasaraki hei?  I should probably take a look at that series at some point of
time.

Only anime I've seen, but it's awesome! Though My rental stores only have
the first one. :-( but I've found some darn good references on the net!

  Your mech is indeed very original, the knees and the half cylinder in
the torso are very unorthodox.

Thanks, the knees are double jointed which allows it to sit down, thus
giving me the opportunity to add something different in the knees.

  The elongated head is a nice touch as well.  I
do regret however that you haven't covered the spherical joints at the hip in
the same way as the three Gasaraki mechs:

Actually I did, but in the final model, the whole assembly covering kept
snapping off, so I just put the front piece on. :-(

http://www.ehobbyland.com/Gasaraki/Gasaraki.html

Your building style is improving at a very rapid speed, keep up the excellent
work!

Thanks!

  Oh, are we going to see this mech in action in the Mecha-Zuna story?

Of course! A few normal scenes of battle, but it will be the main part of
the "real" battle, you'll see, it's very hard to explain. ;-)

Thanks again!

-Geordan-

Bobby (NOM)



snip



Message is in Reply To:
  Re: New Mecha: The "Visage"
 
(...) Gasaraki hei? I should probably take a look at that series at some point of time. Your mech is indeed very original, the knees and the half cylinder in the torso are very unorthodox. The elongated head is a nice touch as well. I do regret (...) (23 years ago, 10-Oct-01, to lugnet.build, lugnet.build.mecha, lugnet.space)

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