 | | Re: Hypothetical design question
|
|
(...) I think the biggest problem for a ship accelerating towards light speed is not particles, but energy consuption. remember, the faster you go, the more energy you need to propell yourself, and this increases exponentially. essentially, (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) I like it. But a three hour tour and no "facilities"? (none that I can see, at least.) Good thing I took Immodium. I really like the (URL) shape ofthe top of the engines with the inverse slope and cornered slope>. That's just cool. Nice job. (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Sylvi, Aerodynamics is complex. One usually divides aerodymanic behavior into different categories, depending on the speed of the vehicle in comparison to the speed of the particle. If your vehicle is traveling under particle speed (the speed (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) One of the cool things about space is that you can always rationalize it with some kind of nifty technology, like navigational shields. :D I don't think those micro-particles would care if your ship is aerodynamic, since there's no air in (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Classic Space heavy fighter
|
|
(...) I remember seeing this back in the day, Paul. It still holds up over time. I always liked the style of it... reminds me of the cover art from some of the old Nintendo spaceship shooter-style games like Gradius. Cool. -Grand Admiral and Keeper (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: SPACE!
|
|
(...) Commence fun. :D -G (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Down, but not out
|
|
(...) One suggestion I might have is trolling any local camera shops that sell second hand items. Digital cameras have been flooding the market the last few years and I've seen some come up for resale. So long as you get on that has a macro setting (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Classic Space heavy fighter
|
|
(...) Paul, Wow, that's huge! I've seen smaller capital ships. I like the engine detail, too. Thanks, George (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Gungan Attack Sub & Outpost
|
|
Check out our latest MOCs from our homepage, (URL) Gungan Attack Sub & Outpost> These are two small water craft that were designed to complement the (URL) Bargo> and the (URL) Shuttle>. They were actually built during the same time as the two MOCs (...) (22 years ago, 23-Jun-03, to lugnet.starwars, lugnet.build, lugnet.space, lugnet.aquazone, lugnet.announce.moc, FTX)
|
|
 | | Re: New Ideas
|
|
(...) Cool stuff. I really like the vent. Although I'm too lazy to take pictures of it, I do a lot of thumbnail building too. I appreciate when others share, so I should probably bother to. Thanks for sharing. (URL) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|