| | Event dispatch
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| In the SDK2 documentation for the new Lego-Scripting language events are used as follows: sensor Opto on 2 Opto is light as percent event gloomy when Opto is 0..20 event dull when Opto is 30 .. 40 event intense when Opto is 80 .. 100 main { start (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.nqc)
| | | | Re: Event dispatch
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| (...) I think the choice of whether to have a single task waiting on multiple events or multiple tasks each servicing a single event depends on the following questions: 1) Is there a single activity that should be happening that gets interrupted by (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.nqc)
| | | | Re: Event dispatch
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| (...) Meanwhile I found this out too. (...) I think I never would have found this feature. (...) I like the new features in 2.3a1! (I'll try them tonight). TZS (24 years ago, 18-Dec-00, to lugnet.robotics.rcx.nqc)
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