Subject:
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NQC 2.x event processing
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Newsgroups:
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lugnet.robotics.rcx.nqc
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Date:
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Sun, 4 Jun 2000 01:23:15 GMT
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Viewed:
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1890 times
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Dave, I'm curious if the system of events and event-trapping in NQC 2.x
will remain about the same as it is now. I played around with it this
last week, and had little success (it worked once or twice, I *think*),
but what struck me was how much I liked the events system in the LEGO
pBrick script language. It's pretty clear they've developed their
language around subsumption architecture, and while it's possible to
replicate this with procedural code, it sure is nice to have it
built-in.
OTOH, pBrick script doesn't seem to have the "organic flowthrough" (to
quote the movie Beelejuice) as NQC has. Or maybe I'm just more used to
C.
Anyway, I was wondering where your thinking was on this.
-- Gordon
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Message has 1 Reply: | | Re: NQC 2.x event processing
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| (...) I don't have any changes in mind for the monitor/catch construct, although I'll listen to suggestions if people have any. There was a brief discussion about this a while back: (URL) that point I was already pushing a procedural approach - (...) (24 years ago, 4-Jun-00, to lugnet.robotics.rcx.nqc)
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