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 Robotics / RCX / legOS / 4002
4001  |  4003
Subject: 
Re: Possible bug? Simple light sensor condition checking.
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Mon, 16 Jul 2007 17:14:42 GMT
Viewed: 
16598 times
  
At 11:13 AM 7/16/07, Timothy Su wrote:
I tried my own skill on writing a program for the included lego test pad (RIS
2.0), and I discovered something weird.  The following code does set the
conditions right, but the following code doesn't set the conditions right if I
comment out the 'cputs("");'.  Any idea why?

It looks to me like the c compiler optimized the assignment to the
variable away, since there is no external method call
(shutdown_requested() is just a macro).


int offonpad =0;

You should make this
volatile int offonpad = 0;

        while(!shutdown_requested()) {
                if(LIGHT(LIGHTSENS) < 40) {
                        offonpad = 1;
                }
                else {
                        offonpad = 0;
                }
                //cputs("");
        }

You should also put an msleep(10) or at least a yield() somewhere
inside the loop; otherwise it uses up its full time-slice without
letting any other thread react to the change of the variable. You can
tweak the sleep time to balance between reaction time and cpu usage.

Regards,
  Jochen


--
Jochen Hoenicke,
Email: hoenicke@informatik.uni-freiburg.de



Message is in Reply To:
  Re: Possible bug? Simple light sensor condition checking.
 
I use BrickOS (LegOS) but I'm not expert in the inner workings. The code you have here appears fine to me. So, it may be a bug in BrickOS, or a problem elsewhere in your code. I will say I've ran into some interesting things when using tasks. (...) (17 years ago, 16-Jul-07, to lugnet.robotics.rcx.legos)

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