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hi all, im sitting here wondering if i should use lnp_addressing_write
or lnp_integrity_write.
The thing is that im writing a "sliding windows" protocol that might be
used by other students here
at the local university this autumn (as well as in my thesis).
the thing is that i cannot deside if we should go for one or the other.
i have listed some thoughts on the two below!. anyone here have any
additional
information on why i should use one or the other? (perhaps some of my
thoughts are wrong ?)
-lnp_addressing_write
-payload 1-253 bytes
-has source and destination address in header
-is not possible to access header inside an application
-must create additional header..thus having 2 redundant bytes in
original header.
- to access original header, additional code is needed in legos lnp
section,
this will make it less user friendly and not easily usable by other
people .
-lnp_integrity_write
-payload 1-255 bytes
-must create own header
-RCX/PC will also recieve the message when sending
-cannot deside to "not recieve message" until application gets the
message,
thus,the message propagates through the operating system before it
can be discarded.
regards
kenneth johansen
kennethj@stud.cs.uit.no
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