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 Robotics / RCX / legOS / 2142
  Re: floating point operation
 
(...) Compiler optimization? At least, a disassembly of similar code showed me that that seemed to be the case. The compiler can see that t is not used. Try returning t, or copying t to a global before you return from main. That will make things (...) (23 years ago, 28-Nov-01, to lugnet.robotics.rcx.legos)
 
  Re: floating point operation
 
(...) I should clarify that this is true for the first version only. For some reason, the compiler does not optimize the second version in the same way. Anyways, what I see in the disassembly for the first version is a loop to 100 inside a loop to (...) (23 years ago, 28-Nov-01, to lugnet.robotics.rcx.legos)

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