| | Re: video game type thing...
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Or pid_t pid1 = execi... Philippe (...) (24 years ago, 13-Mar-01, to lugnet.robotics.rcx.legos)
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| | Re: video game type thing...
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(...) Shouldn't (...) No, the returned process id is an integer (int) I believe, you just replace it with int pid1 = execi .... for example :) - Ciaran (24 years ago, 13-Mar-01, to lugnet.robotics.rcx.legos)
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| | Re: video game type thing...
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It probably should. But why does it say that "pid1" is undeclared? Shouldn't that be taken care of in tm.h or unistd.h? (24 years ago, 13-Mar-01, to lugnet.robotics.rcx.legos)
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| | Kernel proposal - message passing and signals
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Hi, I have been poking around in the legOS kernel and it appears that there is no formal way to pass messages between tasks - only shared protected resources through semaphores. I intend to modify the kernel to add the features descried below. Note (...) (24 years ago, 13-Mar-01, to lugnet.robotics.rcx.legos)
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| | Re: video game type thing...
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(...) <-- Cut -- > (...) Shouldn't thist say kill(pid1); ? - ciaran (24 years ago, 13-Mar-01, to lugnet.robotics.rcx.legos)
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