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 Robotics / RCX / 1285
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Subject: 
spirit.ocx and catching errors using MSVisualC++ 6.0
Newsgroups: 
lugnet.robotics.rcx
Date: 
Tue, 10 Jul 2001 15:32:23 GMT
Viewed: 
1461 times
  
Hi All,

does anyone manage to catch errors thrown from spirit.ocx ?
I try to catch the error thrown from the Poll comand.
The "Controlling LEGO Programmable Bricks Technical Reference" (pbrick.pdf)
tells me that the application using the Poll(xx,yy) Command should have an
error handler.

Using

try{
  Poll(xx,yy);
}
catch(CException* e){
  // handle exception
}

seems not ot work. Am I doing something wrong ?
Is there another way to handle errors using MSVC++6.0 ?

Any help would be greatly appreciated,

Rainer



Message has 1 Reply:
  Re: spirit.ocx and catching errors using MSVisualC++ 6.0
 
hi Rainer, to bad, but again a negative answer ;-( I had the same question a few months ago (using Delphi, but that doesn't matter): quote===...=== The spirit.ocx definies a number of events (far more than in the ocx documentation are mentioned), (...) (23 years ago, 10-Jul-01, to lugnet.robotics.rcx)

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