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 Robotics / RCX / *550 (-10)
  Re: is IR considered broken?
 
(...) For all who are interested, I copied the source to: (URL) porting hints, e-mail me directly. -Kekoa (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  Re: Help with 9738 LEGO Mindstorms Remote Control
 
Thanks Dave. I hadn't downloaded the firmware yet.  Originally, I was simply hoping to use the remote control and the rcx to drive my trains.  So I didn't bother to install the software. Now I know. Again, Thank you. Ben In lugnet.robotics.rcx, Dave (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx)
 
  Re: is IR considered broken?
 
Yes I would be interested in seeing the libRcx implementation of the IR functions. thanks, Mark (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  application termination
 
Hi, what is the magic in LegOS to quit the application so that it can be restarted again? In some demos it works, but the same mechanism (i.e. 1 stopper process that kills the other on [run] button) quits the program, but the display says some (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  Re: is IR considered broken?
 
(...) I have working IR code, but it does not work with LegOS. It works with that "custom, as-yet-unreleased version of Librcx" I mention every so often. It probably wouldn't take much to port it to LegOS. Changes would be: - modify hook to get a (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  Re: firmdl for Win32? (Re: random numbers)
 
(...) I can compile it for use with Cygwin (Unix for NT), but since I have not (yet) figured out how to configure and use the serial port under NT, there is no NT version as of yet. But there are other firmware downloaders for NT already. To compile (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  Re: random numbers
 
(...) The firmware supports random numbers using some method that whose name I can't remember at the moment. Something about feedback. Anyways, the algorithm there boils down to: int seed; int rand (void) { char bit; bit = (seed & (1 << 1)) >> 1; (...) (25 years ago, 16-Jul-99, to lugnet.robotics.rcx.legos)
 
  Re: Light sensor initialization?
 
(...) Partly, I can think of cases where that might be ugly. But more importantly, I often want to set up a scenario so that two robots will bump into each other in a certain place. (For making movies, showing off to friends, etc.) Can't do that as (...) (25 years ago, 15-Jul-99, to lugnet.robotics.rcx)
 
  Re: Light sensor initialization?
 
(...) Huh? You mean, your robot doesn't work unless you point it in a certain direction before starting the program? That doesn't sound too robust. Okay, let's change the algorithm: (this is for a line tracker that follows "dark" lines and relies on (...) (25 years ago, 15-Jul-99, to lugnet.robotics.rcx)
 
  Re: Light sensor initialization?
 
(...) going in a circle. (25 years ago, 15-Jul-99, to lugnet.robotics.rcx)


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