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 Robotics / RCX / *1490 (-5)
  Re: (Failed) Getting LegOS 0.2.2 working on Windows
 
I had the same problem. Under NT WS 4.0 and same instruction for LegOS 0.2.2. Now I've solved!!! I'm here to explain how. (...) Same problem. I've solved getting back the source to the original version (no more WINNT stuff). (...) I've read that you (...) (25 years ago, 5-Jan-00, to lugnet.robotics.rcx.legos)
 
  Re: Speed of RCX interpreting bytecodes: slow
 
(...) From memory, the NQC was: int count; task main() { count = 0; CreateDatalog(100); ClearTimer(Timer(0)); while (count <= 1024) { if (count & 0xff == 0) AddToDatalog(Timer(0)); count += 1; } } The downloaded datalog will show the last log entry (...) (25 years ago, 5-Jan-00, to lugnet.robotics.rcx)
 
  Re: NQC wishlist
 
(...) [Snip] (...) Okay. Is sending these commands (and which ones that are/can be "immediate") in your book? <G> While I don not have something in mind right this second, the more complex programs get the higher the possibility of someone using (...) (25 years ago, 4-Jan-00, to lugnet.robotics.rcx, lugnet.robotics.rcx.nqc)
 
  Re: Speed of RCX interpreting bytecodes: slow
 
(...) What is in a "counter loop iteration" ? Please share the NQC program you used to measure this with us. I fail to believe that a simple loop runs this slow. 16000 cycles per loop iteration does not sound right to me. -Kekoa (25 years ago, 4-Jan-00, to lugnet.robotics.rcx)
 
  Re: NQC wishlist
 
(...) I'm not sure if the terminology from LEGO is "direct" or "immediate" commands, but either way the idea is that some of the bytecodes can be sent to the RCX and the RCX will execute them immediately. There's a lot of overlap between the direct (...) (25 years ago, 4-Jan-00, to lugnet.robotics.rcx, lugnet.robotics.rcx.nqc)


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