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 Robotics / NXT / 81 (-5)
  Re: NXT Robot Swarm at BrickFest -- featuring Bluetooth
 
(...) My problems with this solution are two-fold. First, NXT-G currently can't send anything back to the PC, as it's not running anything to get the NXT-G message structure (yes, folks could write this... almost certainly will. But likely not me). (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: NXT Robot Swarm at BrickFest -- featuring Bluetooth
 
Here's an idea of how to get more than 3 NXTs connected via Bluetooth (BT). It involves using a PC as a "relay point". I think standards allow up to seven simultaneous connections per BT device. The limitation to three connections on the NXT may be (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: NXT Motor Encoder Accuracy and Dead Reckoning
 
(...) I've played with it a good bit. It seems to be extremely accurate, in that one motor will slavishly follow the other - you can do demos like set a Move block to drive forward 10 rotations, and while it's trying to do that pick up the robot and (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  Re: NXT Motor Encoder Accuracy and Dead Reckoning
 
Dick, the article you referenced with the PID controller is excellent. I spent a lot of time trying to do a straight line with an RCX model a few years ago, but with a different approach: It was track-driven and the drive shaft extension on each (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
 
  NXT Motor Encoder Accuracy and Dead Reckoning
 
Has anyone done any experiments on the accuracy of the NXT motor "move to" block? If so, can they post their results or impressions? I know NXT supports PID calculations to synchronize two motors and run in a straight line. Can you use this to drive (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)


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