| | Re: Faster NXT LCD Screen Refresh
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(...) So that is how you did it. I was wondering about this ever since I saw the announcement. Incidentally, this would have been great cross posted to .color as well. <</robotics/nxt/?n=539>> Doug (18 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking, FTX)
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| | Re: Faster NXT LCD Screen Refresh
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(...) This kind of works. In the first instance, you get two identical shades of grey. In the second instance (and I've tried this) you'd be surprised to see that the difference in shades between the two greys is actually very small. You really need (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking)
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| | Re: Faster NXT LCD Screen Refresh
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(...) I already got one shade of grey out of it by flicking between two images at the current rate: (URL) I use all those spare cycles to mix and merge screen layers in real time, so this image has full parallax scrolling. I've been trying to do (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking, FTX)
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| | Re: Faster NXT LCD Screen Refresh
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(...) <snip> (...) This is really interesting. If I understand correctly, to get colors, or at least shades of grey, you have to refresh the screen quickly and the "darker" the pixel, the more often it shows up in the pattern. For example, let's say (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt.nxthacking)
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| | Re: Adding syscalls/opcodes to NXT-G
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(...) John - I know you don't like this and I agree that the best solution is NI changing their compiler to allow extending firmware with new syscalls. The way things work, I'm afraid, this will not happen anytime soon. I'm trying to suggest (...) (18 years ago, 22-Mar-07, to lugnet.robotics.nxt)
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