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Subject: 
RE: legOS
Newsgroups: 
lugnet.robotics
Date: 
Tue, 1 Dec 1998 17:04:56 GMT
Original-From: 
Vaan, Howard <HOWARD.VAAN@CSFP.CO.saynotospamUK>
Viewed: 
8515 times
  
I guess this depends what you're trying to teach.

My background's in AI and I bought the set with the intention of keeping
that interest going.  One of the big debates in AI has always been the
difficulty of real world environments for AIs - Lego means I don't have to
worry about getting heavily into 'real' robotics to try this stuff out.

I guess one of the points about a classroom is that it will have more scope.
With 20 RCX units there's the possibilty of organising/evolving co-operation
between units.  The breadth of this mailing list illustrates that the RCX is
a great platform for learning about many interacting technologies and
concepts (even I'm having to learn SOME basic engineering principles).

Have you read the papers about lego/logo and children learning about
emergent behaviour?  I can't remember the title, but it's re-printed in
'Artificial Life: An Overview' ed. Chris Langton.

> -----Original Message-----
> From: Luis Villa [SMTP:liv@acpub.duke.edu]
> Sent: 01 December 1998 16:27
> To: lego-robotics@crynwr.com
> Subject: Re: legOS
> 
> On Tue, 1 Dec 1998, Ralph Hempel wrote:
> 
> > Date: Tue, 1 Dec 1998 16:04:05 GMT
> > From: Ralph Hempel <lugnet.robotics@lugnet.com>
> > To: lego-robotics@crynwr.com
> > Subject: Re: legOS
> > 
> > Markus L. Noga wrote in message <3664035C.B61B783@inrialpes.fr>...
> > > 
> > > In fact, my University in Germany is starting to think aloud whether
> > > they should buy some 20 Mindstorms for an introductory robotics class
> > > ;-)
> > 
> > 
> > 
> > In fact, I'll bet that most "real" engineering students would buy
> > one for themselves...it's a necessary as an HP48, right? :-)
> 
> Hmm. As a former engineer and current computer science major, I have to
> say that the HP48 is very necessary. The HP version of Tetris is a
> must-have. :-)
> 
> More seriously, while I know some people on the list have suggested
> elementary/middle school projects based on Legos, is anyone else
> developing courses based on Mindstorms at the university/college level?
> What kinds of projects, if any, are being considered (or would those of
> you not at schools suggest?) Duke Computer Science is considering the
> idea, since Legos would allow us mechanically challenged CPS majors to
> program robots without worrying too much about the hardware end. The
> appearance of legOS and nqcc have been very encouraging from this point
> of view,  and I was wondering what kind of progress/ideas others have
> made.
> 
> thanks in advance for any feedback-
> Luis Villa
> 
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> 
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Message has 2 Replies:
  RE: legOS
 
(...) I teach philosophy and I have been waiting for something like Mindstorms for a long time. I am thinking about an "Introduction to AI" class for philosophy or non-computer-science majors. I have been following Papert's (and Piaget's) work since (...) (28 years ago, 1-Dec-98, to lugnet.robotics)
  RE: legOS
 
(...) Mr Franchi meet Mr Bower: (...) The URL to explore is: (URL) Bryan Vendorsystems International email: sbryan@vendorsystems.com icq: 5263678 pgp fingerprint: D758 183C 8B79 B28E 6D4C 2653 E476 82E6 DA7C 9AC5 (28 years ago, 1-Dec-98, to lugnet.robotics)

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