Subject:
|
Easy way for floating point calculations with RCX
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Fri, 24 Dec 1999 03:10:14 GMT
|
Viewed:
|
379 times
|
| |
![Post a public reply to this message](/news/icon-reply.gif) | |
I am in my way to experiment with dead-reckoning but as this implies floating
point calculations, can anyone let me know a painless way/language to do FP
calcs ?
Is LEgOS the only way?
If so, what version runs with Windows and supports the angle sensors?
Federico Hanssen
|
|
Message has 1 Reply: ![](/news/x.gif) | | Re: Easy way for floating point calculations with RCX
|
| Well it depends on how you do it. If you are going to use the trig calculations, then you need LegOs. If you are just converting the rotation sensor pulses to a measurement, then you should be able to get away with integers, if you adjust the (...) (25 years ago, 25-Dec-99, to lugnet.robotics)
|
2 Messages in This Thread: ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: Easy way for floating point calculations with RCX -lego-robotics@crynwr.com (Andy Gombos) (25-Dec-99 to lugnet.robotics)](/news/x.gif)
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|