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Subject: 
Re: Scheme (fwd)
Newsgroups: 
lugnet.robotics
Date: 
Wed, 12 May 1999 02:44:13 GMT
Original-From: 
Jim Choate <ravage@EINSTEIN.ssz*nomorespam*.com>
Viewed: 
755 times
  
----- Forwarded message from Rich Clemens -----

From: "Rich Clemens" <clemens@wvwc.edu>
Subject: Re: Scheme
Date: Tue, 11 May 1999 23:26:18 -0400

A simple scheme interface such as (sensor <num> <type> <mode>) or (motor
<letter> <direction> <speed>) could prove a valuable addition to scheme
teaching functions.  Students could explore functions (i.e. just small
"programs") to include the ability to control RCX objects not just character
sets or lines on a screen.  I tend to view functions/programs as a "brick"
with inputs, outputs, and processes.

----- End of forwarded message from Rich Clemens -----

Try Logo. It'll buy you everything you need and it was made by the same
person who coined 'Mindstorms'.

Know your heritage.

Oh, the new MSWLogo (it's free and incl. source) has support for the game
port.

    ____________________________________________________________________

       Three step plan: 1. Take over world. 2. Get lot's of cookies.
                        3. Eat the cookies.

                                                    Anonymous

       The Armadillo Group       ,::////;::-.          James Choate
       Austin, Tx               /:'///// ``::>/|/      ravage@ssz.com
       www.ssz.com            .',  ||||    `/( e\      512-451-7087
                           -====~~mm-'`-```-mm --'-
    --------------------------------------------------------------------
--
Did you check the web site first?: http://www.crynwr.com/lego-robotics



Message has 1 Reply:
  Re: Scheme (fwd)
 
On Tue, 11 May 1999, Jim Choate wrote: . . . (...) More details: In 1966, work began on LOGO at Bolt, Beranek, & Newman. The team was headed by Wally Fuerzeig and included Seymour Papert who later wrote the text which popularized LOGO: MindStorms. (...) (25 years ago, 12-May-99, to lugnet.robotics)

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