| | Re: FW: Something else is needed, I think...
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| (...) I must admit I didn't think at radix 2 for fixed point math. It is obviously the best choice to implement. I used radix 10 fixed point math because it came more natural to me. (...) Sorry I was not clear (it happens when you write in an idiom (...) (26 years ago, 5-May-99, to lugnet.robotics)
| | | | Re: FW: Something else is needed, I think...
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| (...) 28.4 is a pretty good general-purpose fixed-point representation. It gives a domain of -134,217,728 to 134,217,727.9375, and you can square numbers up to 11,585 without overflow. 28.4 is also well-suited to vector graphics on relatively (...) (26 years ago, 6-May-99, to lugnet.robotics)
| | | | Re: FW: Something else is needed, I think...
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| (...) Thanks Todd for your suggestions. 16.16 would probably meet my requirements for the particular task I am working at present moment. Anyway I suppose I can write general-purpose code to be used with different radix points. (...) I made all (...) (26 years ago, 6-May-99, to lugnet.robotics)
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