Subject:
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Re: iCommand 0.5: Bluetooth API problem [Solved]
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Newsgroups:
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lugnet.robotics
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Date:
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Fri, 20 Apr 2007 19:40:44 GMT
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Original-From:
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davis_nxt <le.m.duc@%nospam%gmail.com>
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Viewed:
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4740 times
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Hi,
Although I have not been able to work out the cause of the Bluetooth
communication problem with the iCommand API
mentioned in my last post, I have managed to code a 'bridge' DLL for my Java
application
to use the Lego's Fantom.DLL. The bridge DLL serves as a wrapper code around
the
TBrickComm class in Alan's Bricxcc API. The interface with Java is possible
through
the Java native interface specification (JNI).
Cheers,
Davis
--
View this message in context: http://www.nabble.com/iCommand-0.5%3A-Bluetooth-API-problem-tf3599630.html#a10108943
Sent from the LEGO Robotics mailing list archive at Nabble.com.
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Message is in Reply To:
![](/news/x.gif) | | iCommand 0.5: Bluetooth API problem
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| Hi, We are in the process of evaluating different NXT programming tools for our project and currently having some problems with the reliability of the the iCommand 0.5 Java library. We wrote a simple Java app that connects to the NXT and reads some (...) (17 years ago, 18-Apr-07, to lugnet.robotics)
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2 Messages in This Thread: ![iCommand 0.5: Bluetooth API problem -lego-robotics@crynwr.com (davis_nxt) (18-Apr-07 to lugnet.robotics)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
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