Subject:
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Re: OLE automation object for brick communication
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Newsgroups:
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lugnet.robotics
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Date:
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Mon, 30 Oct 2006 22:43:03 GMT
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Viewed:
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3119 times
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In lugnet.robotics, Patrick J. Levy wrote:
> In lugnet.robotics, John Hansen wrote:
> > I have posted an early beta of an OLE automation object which can be used to
> > communicate with various LEGO programmable bricks (such as the NXT). For the
> > NXT is relies on the Fantom SDK which can be downloaded from the LEGO NXTreme
> > page. A sample program (written in Delphi) is included. Several of the
> > functions probably do not function properly but a large percentage of them work
> > very well at this point.
> >
> > http://bricxcc.sourceforge.net/FakeSpiritLib.zip
> >
> > I will have a link to this zip from the BricxCC Utilities page later this week.
> >
> > John Hansen
>
> John,
>
> When I try to build the delphi example, it ask for "FakeSpiritLib_TLB.dcu". I
> have already registered the DLL, (the ".exe" function all right), but i cant
> compile new programs.
>
> I used to code with delphi some years ago, but now I can't remeber if i am
> forgeting something... This call if for the DLL, isn't right?
>
> Patrick Levy
Never mind, I found it. It was in Project, Import Type Library.!. Thanks and
sorry.
Patrick
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Message is in Reply To:
| | Re: OLE automation object for brick communication
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| (...) John, When I try to build the delphi example, it ask for "FakeSpiritLib_TLB.dcu". I have already registered the DLL, (the ".exe" function all right), but i cant compile new programs. I used to code with delphi some years ago, but now I can't (...) (18 years ago, 30-Oct-06, to lugnet.robotics)
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