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Subject: 
Re: Rotating through a four-bit nibble
Newsgroups: 
lugnet.robotics
Date: 
Thu, 22 Sep 2005 19:59:57 GMT
Viewed: 
1415 times
  
In lugnet.robotics, Kevin L. Clague wrote:

Maybe it is time to move on to BrickOS?

   BrickOS has mocked me from the horizon for some time, but there are two
things that are holding me back: (a) Judging by the posts and what I've read,
the learning curve seems awfully steep - especially since I'm on a Mac. (b)
Rarely have I been limited by the standard firmware. The only places I've ever
run up against speed issues are for line following, and LIDAR pinging (in the
2nd case, only because I wanted a lot of pings per second & high consistancy at
the same time). And as far as the variable limit, I've not yet been even
bothered by it. There's an amazing amount of things you can do with 32 globals
and 16 locals per task.
   but yes, you're right that some of this would be a lot easier outside the
standard firmware. Has anyone gotten it working (well) on a OSX Mac, and how
much effort does it take?

--
Brian Davis



Message is in Reply To:
  Re: Rotating through a four-bit nibble
 
(...) Maybe it is time to move on to BrickOS? int rotate_right( int value, // the value to be rotated int width, // the width of the rotated field int base, // bitnumber of rightmost bit in rotate field int amount) // the amount to rotate between (...) (19 years ago, 22-Sep-05, to lugnet.robotics)

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