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Subject: 
RE: understanding the opcode
Newsgroups: 
lugnet.robotics
Date: 
Wed, 3 Sep 2003 16:56:41 GMT
Reply-To: 
<rhempel@bmts.=saynotospam=com>
Viewed: 
1022 times
  
Pierre,

Matt Jadud has done what you are trying to do on my pbForth
firmware for the RCX.

<http://www.cs-ed.org/blogs/mjadud/archives/2002_05.html>

His weblog is here:

<http://www.cs-ed.org/blogs/mjadud/>

You might try to contact him before you go too far down the
road :-).

The RCX native opcode execution may be too slow for any
practical Scheme stuff you want to do....

Ralph Hempel

--------------------------------------------------------------------
Check out pbFORTH for LEGO Mindstorms at:
<http://www.hempeldesigngroup.com/lego/pbForth>

Buy "Extreme Mindstorms: an Advanced Guide to Lego Mindstorms"
<http://www.amazon.com/exec/obidos/ASIN/1893115844/hempeldesigngrou>
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Reply to:      rhempel at bmts dot com
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Message is in Reply To:
  understanding the opcode
 
hi there, i should write a scheme compiler for the RCX. so, first i am trying to understand the opcode of the RCX. now there is one thing i really don't get... let's take the example of the 'Add to variable' function [1]. we have the following args (...) (21 years ago, 3-Sep-03, to lugnet.robotics)

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