To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.piratesOpen lugnet.pirates in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Pirates / 1345
1344  |  1346
Subject: 
Bayonet - possible solution
Newsgroups: 
lugnet.pirates, lugnet.gaming
Date: 
Tue, 3 Oct 2000 18:52:48 GMT
Reply-To: 
s.a.campbell@/NoMoreSpam/larc.nasa.gov
Viewed: 
1863 times
  
I may have a solution for the bayonet dilemma. I took a 1x1 plate with
top clip and attached it to a musket. Then took a cutlass and shaved
just a smidge off the side of the guard so that it would wedge into the
hole under the 1x1. And I mean a smidge. You can hardly tell that I did
any cutting.

It's not the most sturdy of solutions but it works. And it's not overly
clunky.

See:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=1506

SteveC
http://www.widomaker.com/~litehous/Pirate/index.html



Message has 2 Replies:
  Re: Bayonet - possible solution
 
(...) cameras. Have to try this out tonight - Thanks! Richard Still baldly going.... (URL) (24 years ago, 6-Oct-00, to lugnet.pirates, lugnet.gaming)
  Re: Bayonet - possible solution
 
(...) If I had known about this about 5 months ago, I could have used it for my WWI project... but... oh well ;-) -Shiri (24 years ago, 6-Oct-00, to lugnet.pirates, lugnet.gaming)

3 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR