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  Re: Crate Contraption Standard
 
(...) I'm sure many AFoLs will feed on each other's ideas. My thought was to make a "holding" bin/crate with a trap door at the bottom, that is opened when a removable crate is put underneath it, or, something else that's only "active" when the (...) (20 years ago, 13-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) As long as the "Type 1" standard doesn't tightly constrain future expansion, I think both are achievable. (...) It seems a good one, but certainly not the only one. For instance, have a empty crates not filled directly, but instead via a (...) (20 years ago, 13-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
Steve clearly wants to keep this simple for the first go-around. But others, including myself, dream of more flexibility. I like Larry's idea of referring to versions. So rather than having to reject some features as too difficult, we can ear mark (...) (20 years ago, 12-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) I had in mind something a bit like the moonbase concept except where they have level passage-ways between modules, a GBC module would have either one or two two ins which include a slight down slope to encourgage balls to enter and either one (...) (20 years ago, 11-Oct-04, to lugnet.org.us.smart)
 
  Re: Crate Contraption Standard
 
(...) Yes, I think more people will participate in a "ball contraption" than a "crate contraption". It's my intent to create a ball contraption standard. People can use crates to move balls within there own module, if they choose. When balls are (...) (20 years ago, 11-Oct-04, to lugnet.org.us.smart)


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