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Subject: 
Re: TL6 Brikwars Game
Newsgroups: 
lugnet.org.us.nelug
Date: 
Fri, 2 Aug 2002 14:17:52 GMT
Viewed: 
1739 times
  
Well Brikwars is a week away so I thought I'd send an update.

So far I have the following people attending:
Jorge - playing
Lindsay - playing, bringing destroyer
Joe - playing
Shaun - free that day,but hasn't said if he is playing.
Todd - Looking at models, but I'm not sure if he is playing.
Martin - Looking at models.
Dave - ????????

If you're not on the list and are planning on coming please let me know so I
can email you the directions to my place.

For those who don't know, Martin is a visitor from the Montreal club MONLUG.
I think it would be nice if we could get a few more members to come over and
welcome him to the area.  Maybe even show off a few of there models as well.

I haven't heard anything from Dave in awhile so I'm hoping he can come or
can at least let us borrow his modules.  Dave, please confirm.

Since I put a lot of time into designing the map, I would like to know if it
is going to work.  In other words I need to know if all the modules will be
available.

Here is how the map works:
Jorge:
-Hanger
-T hall way
-space dock
-Alien nest
-Lab

Shaun:
-Hydroponics
-Cryo lab
-Freaky lab
-T hall way

Joe:
-Secret lab
-Teleporter

Dave:
-Hanger
-brig
-16x16 storage

Jon:
-Storage1
-Storage2
-Cafe
-Quarters
-Three hallways (along the edge of the cafe and storage1)
-Hydroponics2
-Cargo
-2 '?'
-1 16x16 '?'

Lindsay:
-1 '?'

I've forgotten who built the small hallways.  I think Shaun had the bulk of
them.

I also still have a lot of '?' modules to build.  Does anyone have time to
build some of these?  I'm starting to run out of Imagination.

Jonathan



Message has 4 Replies:
  Re: TL6 Brikwars Game
 
(...) we'll be there too! not sure if I'll play, I know that Jenn will not :) Dan (22 years ago, 2-Aug-02, to lugnet.org.us.nelug)
  Re: TL6 Brikwars Game
 
(...) Sorry-- I've been lax-- I'll be there, and hopefully have time to score up some troops before then :) (...) I've also got the Dentist's office and one of the 16x32 T-hallways... (...) Time? Nope. Imagination? Plenty :) - A bar (AKA 10-forward) (...) (22 years ago, 6-Aug-02, to lugnet.org.us.nelug)
  Re: TL6 Brikwars Game
 
(...) Yup, I'll be there. I'll bring enough troops and "funky equipment" to share with one or two others as well, so people who don't have anything built can still join in. I'd like to build another module (or two or three), but it looks doubtful (...) (22 years ago, 7-Aug-02, to lugnet.org.us.nelug)
  Re: TL6 Brikwars Game
 
Well it's getting close to time: I think we should decide on teams at this point. Each team will consist of three squads (hopefully three players as well). There will also be one player controlling a swarm of aliens. Now do want to keep the teams (...) (22 years ago, 7-Aug-02, to lugnet.org.us.nelug)

Message is in Reply To:
  Re: TL6 Brikwars Game
 
(...) It has been brought to my attention that I might have made this to restrictive. Sorry about that I get anal sometimes. The new squad specs will simply consist of a Hero and 6 soldiers. I want to keep the number of troops down so that we can't (...) (22 years ago, 27-Jul-02, to lugnet.org.us.nelug)

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