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  Re: NLDA [aka Medieval] Brikwars*
 
(...) (define 'fluctuate' here?) This sounds like what I was hoping for. though it would seem that you ought not to know where *all* our men are. what if each team started with duplicate maps of the environment and some indication of important (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)
 
  Re: NLDA [aka Medieval] Brikwars*
 
(...) Well-- really what it means is like Eric J. said (and I recall saying in the past), wherein if one team is defending, the attacking team gets a bit of a bonus becuase defending a good position/item has slight advantages. My thought on (...) (23 years ago, 22-Jun-01, to lugnet.org.us.nelug)

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