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(...) Me bad? (...) I vote #1. But here's another one I may have missed: What's the deal with champions? The limit is (IIRC) 1 per team, which means your team could legally consist of 1 uber-powerful champion and his/her battlemech. On the other (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars
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Yeah, I second the motion. #1 -E"FR"W (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars
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(...) I'd say go with the strict (#1), and enjoy the pain! :) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
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| | Re: BubbleBrick Crisis - TL6 Brikwars
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(...) Yeah, Dave is bad. As an (important!) aside: how shall we handle Heroes? Technically, there's only to be one for every 7 standard troops on a team. Some possibilities: (1) Strict ruling - only 1 hero for every 7 troops on a team (note: not per (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
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| | Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyI9x.uCp@lugnet.com... (...) this (...) suddenly more (...) (1d6, (...) I like the idea! Although I have my suspicions on how quickly it will move, since we are talking about a (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
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