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 Organizations / United States / NELUG / *2985 (-10)
  Re: BubbleBrick Crisis - TL6 Brikwars
 
(...) Me bad? (...) I vote #1. But here's another one I may have missed: What's the deal with champions? The limit is (IIRC) 1 per team, which means your team could legally consist of 1 uber-powerful champion and his/her battlemech. On the other (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
Yeah, I second the motion. #1 -E"FR"W (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
(...) I'd say go with the strict (#1), and enjoy the pain! :) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
(...) Yeah, Dave is bad. As an (important!) aside: how shall we handle Heroes? Technically, there's only to be one for every 7 standard troops on a team. Some possibilities: (1) Strict ruling - only 1 hero for every 7 troops on a team (note: not per (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
 
  Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
 
"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyI9x.uCp@lugnet.com... (...) this (...) suddenly more (...) (1d6, (...) I like the idea! Although I have my suspicions on how quickly it will move, since we are talking about a (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
 
  Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
 
(...) Snip I absolutely love the idea. It gives you better a control of the civilians than their medieval counterpart, but doesn't give you absolute control of them. Very flexible, and better yet, the potential for comic outburst is astronomical: (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyGp4.Hvu@lugnet.com... (...) The teams look good, but what do you mean 'reinforcements as needed' for Dave? I thought he was on the villain team? While he will be a late arrival (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug)
 
  The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
 
(...) This post is being crossposted to .gaming.brikwars, for the purposes of discussing quasi-random civilian actions. Our upcoming BubbleGum Crisis Themed TL6 battle takes place in an urban environment, meaning there will be lots of room for (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
[taps playing in the background, with a strangely reggae beat] In light of some recent events, there has been some team upheaval. Travis, fearing the foregone conclusion of the BubbleBrick Crisis game, will not be able to make it. [taps fades to the (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug)
 
  Re: BubbleBrick Crisis - TL6 Brikwars
 
(...) Mr. Fleshrender, We need to decide what team you're to be on right quick ... so you can be included on strategy and planning e-mails for this coming week. Hmm, I suddenly had this evil vision of you making backroom deals with the villians, and (...) (21 years ago, 7-Sep-03, to lugnet.org.us.nelug)


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