| | Re: When the world was young...
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(...) I'm all for this approach. One thing to note though - if you are already wearing a chainmail, you just wouldn't be able to touch that glowing piece of platemail on the ground, unless you remove the armor you're wearing beforehand. right? Also, (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) On that note, what specifically about Ninjas should be disallowed? IE, half the reason Ninjas are so cool is Stealth, which costs an un-whopping 2 points. I'd either say disallow Stealth or make it cost more... Spider Gymnastix I'm not so (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) not to mention that the smell of steak lures the troppers to their untimely death! :) (...) mmm... spice, for the steak, of course! (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) How about this? And I steal this, without apology, from the classic ASCII graphics game "Rogue", which was the predecessor to "Moria": The function of an item is unknown until it is used ... and items with penalties are considered "cursed", (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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| | Re: When the world was young...
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(...) Good question. The way the rules are written, it basically says they are completely undetectable, BUT as a certain laser-toting opponent will attest to, invisable or not, the Ninja is still physically there and therfore can still suffer damage (...) (22 years ago, 7-Apr-03, to lugnet.org.us.nelug)
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