| | Re: Tanks or Power Armor
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| (...) Navigation in space is hair-raising enough as it is. I shudder to think of how much more complicated this would become if you start needing to account for body stance when using thrusters. I could maybe see the idea of using humanoid (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
| | | | Re: Tanks or Power Armor
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| (...) I was thinking these would be more for clambering around and inside capital ships, not so much for zero-g combat as you imply. The suits would reach their targets in projectile pods (ala Heinlein) or use "point-n-shoot" thrusters attached (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
| | | | Re: Tanks or Power Armor
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| (...) I guess I could see that. I'm not sure a true humanoid shape would be the optimal way to go, given how tall it'd have to be to accomodate a human pilot, but a walker of some sort could have the advantage of being able to claw its way around, (...) (20 years ago, 26-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
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