(...) Each riser is a circular segment--the difference of a donut (difference of two cylinders) and a couple rectangles oriented to result in a pie segment. (...) Which is how I did it in POV-Ray :) (...) The handrail was a pain to do in POV-Ray (...) (24 years ago, 16-Oct-00, to lugnet.off-topic.fun)
(...) Duh. Of course. Doesn't POV-Ray have some kind of sweep/turn function, so you could take a rectangle (one side of pie slice) and turn it through a specified angle to generate the riser? Steve (24 years ago, 17-Oct-00, to lugnet.off-topic.fun)