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(...) Thanks for the input, guys. I'll keep those tips in mind. I've had only limited experience directly related to TBG's, but I think I can use some of my Starship and CCA experience (URLs, respectively: (URL) especially for that last suggestion, (...) (22 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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go NOT DENNIS (22 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Did you look in the direction of DENNIS???? (22 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Ah, Colossal Cave Adventure. Still one of the greatest computer games of all time. Back in the days before frame rates and polygon counts dictated what made a "good" game. Back when most of the action happened in the mind's eye. If you're (...) (22 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Make a map for yourself. Be clever. Be complete. Know your subject. Be funny and amusing. If you decide to do graphics, for heaven's sake don't have multiple characters that you have to simultaneously have to manipulate and figure out all the (...) (22 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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