Subject:
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"For Lego, an Online Lifeline?"
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Newsgroups:
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lugnet.mediawatch
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Date:
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Wed, 24 Aug 2005 19:33:00 GMT
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Viewed:
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2980 times
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Taken from:
http://www.businessweek.com/technology/content/aug2005/tc20050823_5549_tc_216.htm
For Lego, an Online Lifeline?
The building-block maker has had some rough times as toys go digital, but its
new Lego Factory Web site may help it reconnect with kids
When he was a three-year-old boy, Neal McClatcheys father introduced him to
Lego. The father and son bonded by building Lego sets together. Today, Neal is
13 years old, and his interests have since expanded. In his house in
Murfreesboro, Tenn., a bustling city southeast of Nashville, Neal watches lots
of TV, listens to music on his CD player, surfs the Internet, and does his
homework from a PC in his bedroom. And, of course, he plays video games such as
Tony Hawk Pro Skater. My friend has a half-pipe in his yard, boasts Neal.
Advertisement
But Neal still likes playing with Lego. In fact, his room is sprinkled with
hundreds of Lego blocks, and models of pirate ships and other structures are
perched like sentinels on his shelves.
The toy keeping Neals interest these days is a tool called Lego Digital
Designer. Its a piece of free software Neal downloaded from the Lego Web site
that lets him create his own 3D models. Earlier this year, Neal submitted a
bunch of his models to a design contest sponsored by Lego. In February, he was
selected as 1 of 10 contest winners by his peers out of 8,000 submissions.
THE WRONG PATH. As a reward, Lego this July began selling those models on its
Web site. Neals pirate ship is part of an amusement-park set available for
$69.99, and his Five Star Lego Hotel is featured in an airport set retailing for
$39.99. Most of my friends are not into Lego, but they think its cool I won
this contest, says Neal. Its fun trying to build your own things.
Lego is the worlds oldest toy company, an analog enterprise wrestling with the
more complicated digital world. In the last two years, the fabled Danish
toymaker has lost nearly $500 million on $2.3 billion in sales, according to its
latest annual report. But by focusing on the reinvention of its core
construction toys for kids like Neal, Lego may have found a strategy to help
turn around the 73-year-old privately held company beloved by children all over
the world.
It took us a couple of years to realize we were going down the wrong path,
says Soren Torp Laursen, the 42-year-old president of Lego Americas. We are
back to our roots.
BETTER RELATIONS. For Lego, its roots are the Lego brick and a value system
that emphasizes childrens imagination and freedom. As part of a turnaround plan
announced last spring, Lego said it would abandon its forays into theme parks,
clothing, and software. This July, Lego sold its LegoLand parks group to
Blackstone Capital Partners for about $450 million, retaining a 30% stake in a
newly formed venture that combined the parks with the assets of Merlin
Entertainments. Lego still sells software and kids fashion through licensing
partners, but it no longer makes the products.
Lego has also laid off 1,000 employees over the last two years and is now down
to about 6,000 workers. Just as important, it has worked hard to improve its
relationships with toy retailers by creating better in-store displays and
filling a higher percentage of orders. Soren has done a fantastic job, says
John Barbour, President of the U.S. division of Toys R Us (TOY ). They are
probably our most improved supplier this year. His leadership has made a massive
difference.
And on Aug. 29, BusinessWeek has learned, Lego will release a new version of
Lego Factory, a recently launched brand that combines Digital Designer with the
ability to let customers to share their personal designs as well as order the
bricks necessary to build those custom models, all via the Lego.com site. It
will be the first time kids can order parts for the designs theyve built.
Were taking the phenomenon of mass customization to a whole new level, says
Michael McNally, senior brand relations manager for Lego.
NOW NO. 3. Its too early to declare the turnaround plan an unqualified success
but early results suggest its working. Spurred by sales of its Star Wars-themed
Lego sets and other construction toys, Lego this year has been the
fastest-growing company among the top five toy manufacturers, according to
researcher NPD Funworld. Thanks to its 21% growth this year, Lego has vaulted
ahead of LeapFrog (LF ) and Bratz-maker MGA Entertainment to become the
third-largest toy company in the world, according to NPD Funworld.
In its core construction-toy market, which represents about 4% of the $20
billion toy industry, Lego has increased its market share to 69% as of the end
of June, 2005, up from 64% the year-ago period, says NPD. Because of the
uniqueness of their product, theyve been able to carve out a niche for
themselves, says NPD analyst Anita Frazier. For the entire year, Lego CEO
Laursen expects to increase sales and make a small profit. Its obviously not
enough, but its a step in the right direction, he says.
Lego execs are cautious because they know children are fickle -- and that 50% of
a toy companys sales come through in the last six weeks of the year. Analysts
say a slew of Harry Potter-themed Lego sets to be released for the holidays will
help keep the momentum going. They are probably one of the most improved
companies in 2005, says Sean McGowan, managing director of investment bank
Harris Nesbitt. But he warns: Im not sure what happens when Star Wars and
Harry Potter arent in the theatres.
MODEL FOR THE FUTURE? One answer that may keep the turnaround alive next year
and beyond is the release of the new Lego Factory. As children become more and
more accustomed to instant gratification from increasingly sophisticated
amusements, toy analysts say kids are less likely to spend time building things
than playing with video games or their iPods. Child researchers call this
phenomenon age compression, and its a major concern within the toy industry.
Lego is betting that its Lego Factory will help reengage children, serving as a
model for the future, and some analysts say it could work. By getting kids more
involved in the development of the toy, they may be more willing to make that
investment, says McGowan. It could keep kids coming back for repeat visits.
By enabling kids to customize and share their own designs, Lego is tapping into
the Internets growing ability to bring people together to develop and market
new ideas and products. If the Lego Factory takes off, Lego managers say the
idea of giving more control to their customers could be applied to other
products.
I MIGHT BUY THAT. Some of the groundwork has already been laid. Lego.com is
the 11th most visited Web sites among children, according to Nielsen NetRatings.
And after releasing the Digital Designer tool last year, 1 million children have
downloaded it. We have 100 designers in-house, says Lego Vice-President for
Interactive Experiences Lizbeth Pallesen. Maybe we should have 300,000
designers who dont work for Lego. CEO Laursen goes even further: The company
should be run by consumers, he says.
If Neal McClatchey is any sign, Lego may be on to something. When told of the
forthcoming Factory toy, Neal says he thinks its a really good idea. It would
be a lot more fun, he says, to be able to design, share, and offer your models
for sale. If I like what other people are building, I might buy that too, he
says.
Still, if Lego wants kids to run the company, it may be in for a few surprises.
When asked if he had any advice for Lego, Neal didnt shy away. It would be
cool if they could lower the price of Legos, he says. The smallest new Lego
Factory set is $40. $20 would be a better price.
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