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In lugnet.market.buy-sell-trade (and 1 other group), David Eaton wrote:
> Flat Rate Based on BrickLink sale prices, Ebay prices, Lego.com (or
> Lugnet in the absence of a Lego.com price) for items < 3 years old.
the three might vary greatly - and I guess ebay doesn't count as flat?
unless I'm missing something? But you can take into account all the
online places that have the set for sale...
> Auction Rate Based on Past/Present BrickLink & Ebay final
> auction prices.
nod - Jennifer and I actually built a system that did that, years ago...
you have to take a rolling window, since prices go up as the set gets
older. it's high maintenence though, since it's hard to tell what
auctions count.
> Original Rate Probably based off of Lugnet set DB price
easy to do...
> Going price/piece ration rate Tricky. Very tricky. Perhaps better to
> take the theme's overall price/piece ratio, but as a price base, you'd
> have to go off of one of the aforementioned price schemes (Hey, they
> spell FAO! Does that mean they're too pricey?). Or just use a generic
> (roughly $.10 USD) price/piece rate.
you can also get this data from ebay/bricklink - look for bulk
auctions, and figure the piece count/price from there. We collected
that data for a while, but seperated price/brick and price/pound, just
because it was easier.
I do agree it's a cool thing to have - make it so, Dave!
:)
Dan
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Message is in Reply To:
| | Inventory Pricing?
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| (...) This got me thinking-- I've kept set inventories in Excel, and also in a several flat files (currently one used in combo with a Perl parser), but going back over my nearly 1000 sets that I've entered and locating prices for them is quite the (...) (23 years ago, 26-Mar-02, to lugnet.market.buy-sell-trade, lugnet.market.theory)
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