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 | | Re: Medieval BrikWars Setting
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| This may not help you gentlemen, because I live in Toronto, but Ive already got a lager undead contingent. About 50 skeleton warriors (these skeletons arent shabby and rag-tag corpse, their fully armed and all wear jet-black capes) comprise the (...) (26 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
| | |  | | Re: Medieval BrikWars Setting
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| (...) I'd be up for playing it, too bad we don't live closer together. (I'm in Bellingham, WA right in the middle between Seattle and Vancouver) (26 years ago, 5-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
| | |  | | Re: Medieval BrikWars Layout - Update
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| Jeff Elliott <jeffe@telepres.com> wrote in message news:FvLBLq.7Lu@lugnet.com... (...) the (...) tower, (...) Great! (...) upper (...) figured (...) the (...) You're telling me. I need approx. 5000 bricks for a project I'm working on... Oh well, I (...) (26 years ago, 5-Jun-00, to lugnet.build.arch, lugnet.loc.ca.on.tor, lugnet.castle)
| | |  | | Re: Medieval BrikWars Layout - Update
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| (...) Nope, this is just a nod to Mike Rayhawk's mention of just such a fellow. (...) Thanks. I was aiming for chickens, but they came out ducks :) Jeff (26 years ago, 5-Jun-00, to lugnet.build.arch, lugnet.loc.ca.on.tor, lugnet.castle)
| | |  | | Re: Medieval BrikWars Layout - Update
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| (...) bit unclear...did he somehow attract remoras?), but I love the chickens, or ducks if you prefer to keep 'em in black. Mmmm. The whole layout is really very nice. The landscape lends itself well to photography. Other than that, no real notes (...) (26 years ago, 5-Jun-00, to lugnet.build.arch, lugnet.loc.ca.on.tor, lugnet.castle)
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