| | Re: Announcing LEGO Digital Designer 1.0
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(...) By that I assume you mean true ABS. <grins and smirks> Nothing beats the real thing for complex and powerful... IMHO... Seriously though, I think what you are announcing here is great for the future of the community and its ability to further (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.lego.direct)
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| | Re: Announcing LEGO Digital Designer 1.0
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(...) I don't think LXF is going to be a parts format, it sounds like it's a way to exchange models only (think of it as LDraw with only type 1 lines). Out of curiosity, how do you plan to solve the problem of different parts library having parts (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.lego.direct)
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| | Re: Announcing LEGO Digital Designer 1.0
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(...) Sounds great! (...) Have you considered following that spirit all the way and making the software open source? I know that's a big step, but other big companies have done the same with great success. I'm particularly concerned that this very (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.lego.direct)
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| | Re: Announcing LEGO Digital Designer 1.0
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(...) Perhaps Digital Designer could offer third-party "plug-in" capabilities (import/export) for reading and writing LDraw files...similar to the way Adobe Photoshop works. But having some command-line tools to do the conversion would probably be (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.lego.direct)
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| | Announcing LEGO Digital Designer 1.0
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All, I would like to take this opportunity to announce a cool new project many years in the making. I hope you find this as exciting as I do. == A new LEGO building application == LEGO has been making building software for many years now (like LEGO (...) (22 years ago, 29-Apr-03, to lugnet.cad, lugnet.general, lugnet.announce, lugnet.lego.direct) !!
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