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LEGO Is More Similar To Apple Than You Think
Oct. 8, 2014
Copenhagen (AFP) - LEGO is making global domination look like childs play, as
the worlds biggest toy-maker puts the building blocks in place to lead rivals
in Asia and buck an industry-wide revenue dip.
The Danish toys juggernaut overtook Mattel in the first half of the year.
That was partly thanks to the runaway success of The LEGO Movie, which sent
children scrambling for the coloured bricks, and partly because parents fell out
of love with Mattels Barbie, seen by some as promoting an unhealthy body image
and outdated gender roles.
All in all, LEGO seems to be having fun.
Theyve done something similar to what Apple has done, which is known as
transcending a category, said Niels Lunde, author of The Miracle at LEGO, a
Danish book about the company.
They dont just make toys, they make the stuff toys are made of. A LEGO brick
is not just a toy, its an educational material that stimulates childrens
creativity, he added.
The childrens market isnt always an easy game.
More traditional toy sales face competition from an onslaught of video games and
smartphone apps many of which are free leaving industry giants such as
Hasbro and Mattel scrambling to come up with a digital strategy.
LEGO, arguably, has gone the other way.
In the 1990s, they feared this primitive brick of plastic couldnt withstand
the competition from the digital world, Lunde said.
They tried branching out into everything from video games to childrens fashion,
but this brought the group to the brink of bankruptcy, and in 2004 LEGO heir
Kjeld Kirk Kristiansen was forced to inject 800 million kroner ($135 million) of
his own money.
Incoming chief executive Joergen Vig Knudstorp brought the company back to
basics -- bricks -- but with the twist of earning licensing fees on things like
LEGOLAND theme parks, which were spun off and merged with Merlin Entertainment.
Their turnaround came when they understood that this plastic brick is really a
brilliant toy material, Lunde said.
By the first half of this year revenue had more than tripled since 2008. It is
a very satisfactory result that shows our significant growth in recent years in
a tough economic environment, Knudstorp said in a statement.
Differing fortunes
Meanwhile, at Mattel sales continued to fall -- by 9.1 percent in the second
quarter this year.
Barbie sales have seen double-digit losses in four of the five past quarters and
the California-based group has been unable to compensate for the shortfall
through other dolls, like the horror movie-inspired Monster High range.
Feminist criticism of 55-year-old Barbie isnt the companys only headache --
toddler toy-maker and Mattel subsidiary Fisher-Price posted a 17 percent sales
drop in the period.
Perhaps the old adage of if you cant beat them, join them applies to Mattels
$366 million purchase in February of Canadian LEGO-clone Mega Bloks. That may
have been a wise choice as it prepares to face off with its Danish rival in the
booming Chinese market.
In China you have a nation of only children and parents are willing to spend
a lot, said James Button, consumer markets director at Shanghai-based
consultancy SmithStreet.
When you just have one child, parents arent really sparing any expense, he
added.
One difference with Western markets, however, is that Chinese parents are very
focused on education, meaning toy-makers also compete for the time and money
families spend on schools and extracurricular classes.
LEGO is going to play better with consumers because it does have some
educational value, Button said.
LEGO sales in China rose by more than 50 percent in the first half of this year
and the company began building its first factory in the country. It also opened
a Shanghai office as part of plans to make its management more international.
The Billund-based company continues to claim that digital devices cannot fully
replicate the experience of playing with the bricks, likening it to the
difference between playing football on a computer and on a pitch.
On the off-chance that preferences do change, the group isnt taking any
chances. We should see it before anybody else because we are at the frontier of
the technology, Knudstorp said.
In August the company launched LEGO Fusion, which blends real-world building
with a smartphone app that interacts with the constructed models.
An online game launched in 2010, LEGO Universe, also attempted to bring the real
bricks into the digital era but flopped.
Still, the Internet is already changing how people play with LEGO -- it is one
of the top three brands on YouTube, where fans enjoy posting video clips of
their own, unique creations.
BusinessInsider.com
-end of report-
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