| | A little math cioncerning ships, containers and Minifigs
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| (...) Well, this comes down to simple math: if you want to double a threedimensional object in all dimensions, you basically need 2x2x2=8 times the material. Thats the easy answer. Concerning scale: The containers on the ship are 1.6cm wide and (...) (21 years ago, 19-May-04, to lugnet.lego)
| | | | Re: A little math cioncerning ships, containers and Minifigs
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| (...) That's true for a solid object, but as the 8wide fans point out to me all the time when I use this scaleup against them, this object isn't completely solid. you may not need 8 times as much hull brick to make a 2x hull, for example. (howver (...) (21 years ago, 19-May-04, to lugnet.lego)
| | | | Re: A little math cioncerning ships, containers and Minifigs
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| (...) Excluding all internal supports and bracing, what we are really concerned about is surface area, since that's the brick we see. If an object is scaled up 2 times, its surface area goes up by a factor of 4. Thus, you would need, at minimum, 4 (...) (21 years ago, 19-May-04, to lugnet.lego)
| | | | Re: A little math cioncerning ships, containers and Minifigs
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| (...) Compare with my 40ft container 40' x 8' x 9'6" high: (URL) Apart from it needing the Maersk blue bits for the star, I'd ideally like to make a ship to 8mm:1ft scale with these containers onboard, multiplying all dimensions by 4! The ship would (...) (21 years ago, 19-May-04, to lugnet.lego, FTX)
| | | | Re: A little math cioncerning ships, containers and Minifigs
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| (...) (snip) (...) Well, that's sharp and all, but I think building to scale really misses the point. That container's 8 wide! I prefer my scenes more packed with detail rather than doing one 10 foot long ship so that I can fit my to scale (...) (21 years ago, 19-May-04, to lugnet.lego, lugnet.boats, lugnet.trains, FTX)
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