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  uCOG V - my tiniest weight shifting walker
 
I'm pleased to announce my latest tiny weght shifting walker uCOG V. Here are a few pictures: (URL) building instructions: (URL) (21 years ago, 11-May-03, to lugnet.announce.moc, lugnet.technic, lugnet.cad, lugnet.inst, lugnet.robotics)
 
  Re: Instructions for the Cathedral Board Game
 
Hi, very nice idea to create it with bricks ;) thnx. Kai (...) (21 years ago, 7-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) That layout almost looks like it's not made from LEGO. :) The reason I mean this to be complimentary is that it's just so clean and smooth looking. It looks not unlike a commercially produced game, where the pieces have been molded in exactly (...) (21 years ago, 6-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Future Plans list
 
(...) <snip> (...) I don't know who this Sean Kevin person is... :^) It will be simple to add the thumbnail mechanism to LPub. I've already got the capabilities with web page tables. Are we talking one picture per web-page? With the addition of the (...) (21 years ago, 5-May-03, to lugnet.inst)
 
  Re: Instructions for the Cathedral Board Game
 
(...) it. His was inspiration for mine. Pictures of my version in the brick can be see here: (URL)My own version that I made months ago can temporarily be seen here: (...) I think green looks nice, and might have gone with that myself, except I (...) (21 years ago, 5-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) (URL) own version that I made months ago can temporarily be seen here: (URL) only significant differences are those on the cathedral piece itself (mine is very cross-like, esp. from above, and much shorter), and my playing field is green (as (...) (21 years ago, 5-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) Thanks! :) I am becoming more happy with my instructions as I go along. They are fun! (...) Hopefully! Lego & Gaming, my two favorite interests. If more people get insterested it can only be a good thing. (...) I agree. Although we have all (...) (21 years ago, 5-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) Thanks. I copied the piece design from Gary Thomas' version(1) with some creative changes. I believe he got his ideas from a wood version he owned. (...) I haven't had too much trouble with that when I have played (2). But then I haven't tried (...) (21 years ago, 5-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Future Plans list
 
(...) Well, there is *something* like that now. (URL) it could be much better. That's on the list of things to do, just need to get there! If anyone wants to write a How-To article of any sort, please feel free! Just send it over when you are done. (...) (21 years ago, 4-May-03, to lugnet.inst)
 
  Re: Future Plans list
 
(...) I like both of these ideas (...) Yes, that could be it. I'll try again. (...) Your welcome! Another idea that might be interesting is a "how to make instructions" page for newbies. It could have links to ldraw and lpub. In addition tips on (...) (21 years ago, 4-May-03, to lugnet.inst)
 
  Building Instructions Portal - Verified Email Address
 
All, Quick note to let you know that as of today, you will need to have a valid email address in order to post to the B.I. Portal. Since the launch of the Portal, there have been a number of people who have signed up with fake/bad email addresses, (...) (21 years ago, 4-May-03, to lugnet.inst, lugnet.general)
 
  Re: Future Plans list
 
(...) Yeah, I hear ya. The problem is just that it is a big task for me to deal with uploaded files and their moderation. The fact that Brickshelf is already handling that end of it makes it seem a little pointless for me. One thing I would like to (...) (21 years ago, 4-May-03, to lugnet.inst)
 
  Re: Future Plans list
 
(...) Hi Jake, I think that your list is complete. I do think that thumbnails are very important for the website. I'm not sure if you have read my response to your previous BIP posting: (URL) new categories look great but thumbnails would improve (...) (21 years ago, 4-May-03, to lugnet.inst)
 
  Future Plans list
 
All, Yesterday I was going through my to-do lists for the B.I. Portal to figure out how much of the MASSIVE list I started 6 or so months ago was left. Much to my surprise, I realized that a good amount of the lists (yes, plural) have been (...) (21 years ago, 4-May-03, to lugnet.inst)
 
  Re: Instructions for the Cathedral Board Game
 
(...) My only worry about your very efficient design is that there may now be a run on those 2 x 2 45 degree double slopes that you use for the roof pieces. ;) I have often wondered why more abstract board games aren't recreated (or created from (...) (21 years ago, 4-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) first plastic version by Mattel)...are your pieces based on the current version's designs, or are they original? One thing I think is a possible downside to your version...the boxed game (at least, my version of it) has raised squares on the (...) (21 years ago, 4-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: LPub 2.2.0.0 Available
 
(...) On the Building Instruction tab, uncheck the construction images checkbox. Now pull down the Generate->Instruction Images. It will only produce PLIs and BOMS. Kevin (...) <snip> (21 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Instructions for the Cathedral Board Game
 
(...) Thanks. I think I may revise the layout of the pictures a little, not so sure about load times, and I think it might be helpful to present it in a more usable manner. (...) The game is pretty good, if you like abstract board games. Not too (...) (21 years ago, 2-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) My Bad! You already posted them in the "Various" section. (URL) love for the castle instructions section :) Thanks again! Ben (21 years ago, 2-May-03, to lugnet.inst, lugnet.gaming)
 
  Re: Instructions for the Cathedral Board Game
 
(...) Hi Jason, These instructions are really good. The game looks like fun and I'll try it out with my family this summer. I think you should post a link to the instructions on Jake's site: (URL) (21 years ago, 2-May-03, to lugnet.inst, lugnet.gaming)
 
  Instructions for the Cathedral Board Game
 
Well I got around to creating instructions for my version of the Cathedral board game. Here they are: (URL) Orginal thread about this game is here: (URL) Spears MichLUG - (URL) MOCpage - (URL) (21 years ago, 2-May-03, to lugnet.inst, lugnet.build, lugnet.cad, lugnet.castle, lugnet.gaming, lugnet.org.glug) !! 
 
  Re: LPub 2.2.0.0 Available - Comma's and Dots
 
(...) I use the Dutch version of Win98 SE, too. Having this 'local settings' problem with more tools (including my primitive generation Excel sheet) I changed the local settings on my pc to '.' as decimal seperator and ',' as thousand seperator. (...) (21 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available - Comma's and Dots
 
Once again: thanks. This is getting better all the time. Now to get a hang of creating callouts... Another thing, I think I posted this before or replied directly to Kevin: Having a Dutch operating system, Win98 SE, the decimal dots change to (...) (21 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Building Instructions Portal down for maintenance
 
(...) Hi Jake, Thank you for making these helpful changes to the B.I. Portal. The instructions are organized well in their new subcategories and the site does not feel as cluttered. Do you have any interest in hosting or providing space for (...) (21 years ago, 30-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: LPub 2.2.0.0 Available
 
(...) But aren't we all interested in being able to make nice compact printable versions of our building instructions? IMO EPS and PDF are ideal formats for that. And since it is reasonably trivial to convert EPS to PDF, it makes sense to make the (...) (21 years ago, 30-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Building Instructions Portal down for maintenance
 
(...) We are back up and running with several new features: * Featured Building Instructions * Improved category structure * Minor bug fixes * Improved error checking Thanks for your patience! Jake --- Jake McKee Webmaster - B.I. Portal (URL) (21 years ago, 30-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: LPub 2.2.0.0 Available
 
Would you be able to add a BOM generator? The current version allows for a BOM, but only after rendering all of the steps. When I am in a hurry, I like to print a graphical BOM, grab the pieces I need and build the model later when I have more time. (...) (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I know I know... just razzin ya >;-) I love the stuff you've come out with so far. It's nothing short of revolutionary for the LDraw community. Please, keep it up! -Tim (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) Tim, I'm not going to put your individual need ahead of features that are useful to all. So quit bugging me about EPS or I may *never* do it ;^) It is no where near the tops of my list. (...) Thanks! (...) Kevin (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I'm really looking forward to this :-) I regret that I haven't had the time recently to play with the new LPub. I should download it on my spare machine and play there. I can't wait to see the new features you have in store! (ahem, EPS output, (...) (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: LPub 2.2.0.0 Available
 
(...) I meant this example: (URL) Kevin (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  LPub 2.2.0.0 Available
 
In the previous version of LPub I released some prototype new features for creating "callout" images, which are images of small assembly contruction, all tiled together into a single image, like this: (URL) this (URL) above callout image generation (...) (21 years ago, 29-Apr-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev, lugnet.inst)  
 
  Building Instructions Portal down for maintenance
 
Just a quick heads up that the B.I. Portal ((URL) will be down for some much needed maintenance. We should be back up and running late tomorrow night. When we come back online, you will see several new things, including more form error checking, (...) (21 years ago, 29-Apr-03, to lugnet.inst, lugnet.general)
 
  Re: Switching from BITMAP/JPEG to PNG
 
I've decided to keep the original two formats and add a third. Processing of the new layout layer of LPub must be done in either bitmap or PNG, because composite images made of JPEGs end up having the barground color change all over the place. I can (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's what I thought too, but it actually takes up to 48-bit color and 16 bit grayscale images. (URL)With all that said I agree that .PNG only support is fine, there are many (...) Exactly my thoughts. PNG-only support will simplify the (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) That's because your machine needed to uncompress the PNG (unlike BMPs), and it had more information in it than a JPG, I believe. (...) BMPs are not compressed on disk - which is why they are huge to begin with, and compress to very very small. (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) I don't necessarily object because I can completely see where you are coming from. I will say though that recently in working with PNG in Photoshop, the PNG images took MUCH longer for Photoshop to deal with them. I'm not sure what was going (...) (21 years ago, 28-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Preview of multi-level callouts complete with pointers
 
(...) Well I guess the above "ascii draw" diagram didn't work too well with proportional fonts. Oh, well. (...) Per Jennifer Clark's recommendation in private, I'm going to convert the pointer units from pixels to scaling factors from 0 to 1, where (...) (21 years ago, 22-Apr-03, to lugnet.cad.dev, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
(...) If PNG is lossless that's fine but I'd prefer that BMP be continued to be supported as one can then convert it in a post process step to whatever one desires. I tend not to like to use JPG for discrete tone images like instructions, it's much (...) (21 years ago, 22-Apr-03, to lugnet.cad, lugnet.inst)
 
  Re: Switching from BITMAP/JPEG to PNG
 
Recalling a bit of history... .PNG was to be the .GIF replacement (due too all the legal stuff around .gif) which is mostly for palletized graphics, in which case PNG is great. The PNG features that are beyond the .gif features do make a very handy (...) (21 years ago, 21-Apr-03, to lugnet.cad, lugnet.inst)


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