| | Virtual BrikWars?
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| (...) it's too much out of my areas. Your project reminds me a little of the Lego environment and cars I made in another computer game, I think it was Micro Machines. (...) I assume that you are doing this for a 2d game, or else you'll need the (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)
| | | | Re: "seeking help for freeware PC game"
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| (...) Yes, if you are not familiar with the original "Operation Wolf", it is a 2D game. And so will be my remake. OpWolf is a late-80's arcade classic.. www.klov.com/game_de...me_id=8927 (...) A couple of people, (Danny Staple in particular) have (...) (18 years ago, 14-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)
| | | | Lgeo parts come out different colours?
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| Hello, These are 2 identical scenes; the only difference is that the *lower* shot has "use LGEO parts" ticked. (I'm using L3PAddon) (URL) prompted, password = "lugnet") The colours shouldn't vary, should they? Gabriel (18 years ago, 23-Jul-06, to lugnet.cad, lugnet.cad.ray)
| | | | Re: Lgeo parts come out different colours?
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| (...) Yes they should. Lgeo has its own, more accurate colour definitions for many colours. Tim (18 years ago, 23-Jul-06, to lugnet.cad, lugnet.cad.ray)
| | | | Re: Virtual BrikWars?
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| (...) There've been a few. I remember seeing one done in Python, and another in ScreenMonkey (if I remember right). There are a couple of different programs now that let you do all kinds of miniature gaming over the web. (...) On the soldier's turn, (...) (18 years ago, 31-Jul-06, to lugnet.gaming.brikwars)
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