| | Re: Ideas and Suggestions for LEGO S@H Steven Coallier
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| | (...) Good one Kevin! I will Paypal ten bucks to the first person who comes up with a way to do this. Apologies to the authors, but LDD has one of the worst and most frustrating interfaces of any 3D assembly/drawing/modeling program I've ever seen (...) (19 years ago, 23-Sep-05, to lugnet.general)
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| | | | Re: Ideas and Suggestions for LEGO S@H Orion Pobursky
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| | | | (...) We're going to work on this with LEGO. (...) I disagree. For the same reason LUGNET should stay independant from LEGO, so should LDraw. I don't want corporate suits telling us how to run our project. -Orion (19 years ago, 24-Sep-05, to lugnet.general)
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| | | | | | Re: Ideas and Suggestions for LEGO S@H Steve Bliss
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| | | | | (...) I agree with your sentiment. OTOH, I wouldn't have any problem with LEGO using LDraw tools in place of/as well as LDD. Especially if they'd contribute to the parts library... Steve (19 years ago, 26-Sep-05, to lugnet.general)
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| | | | | | Re: Ideas and Suggestions for LEGO S@H Steven Coallier
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| | | | (...) EXTREMELY valid point. I wouldn't want that either...I was thinking of a one-way relationship. The only thing TLG could do, perhaps, is supply new .DATs for new parts. .Steve (19 years ago, 27-Sep-05, to lugnet.general)
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