Subject:
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Re: Introducing LEGO Direct
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Newsgroups:
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lugnet.general
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Date:
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Fri, 10 Dec 1999 14:40:47 GMT
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Viewed:
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6804 times
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In lugnet.general, Steve Bliss writes:
> [snipped .dear-lego from the ng list]
>
> In lugnet.dear-lego, Kevin Loch wrote:
>
> > In lugnet.general, Larry Pieniazek writes:
> > > My one wish? Let me put my money where my mouth is. I've shot off about
> > > how your sites can be improved in the past. Put me (and the firm I work
> > > for) to the test. Late summer? We may be able to help you accelerate
> > > that date.
> > Excellent suggestion. I can't help but think that ldraw technology
> > is necessary for the parts ordering system. This would prevent them
> > from using proprietary technology which may have held up this in the past.
>
> The LEGO Company has much better tools than LDraw. I remember a year or two
> ago, they were posting job openings that required experience with a specific
> high-end CAD/3D-modeling tool (maybe it was ALIAS? I don't remember for sure).
>
> I'd assume that all of LEGO pieces have been modeled in a graphic-objects
> database, especially the newer ones, where CAD tools would be used throughout
> most of the design process, especially in the later stages, when the molds are
> being designed and fabricated.
Of course all of the pieces are modeled in a high end graphics package. They
need to include things like drafts and parting lines in order to manufacture
these parts. They certainly don't make tools by hand, ya know! The problem
is, making these models available to us would also make them available to the
competitors, who could then begin manufacturing exact copies of lego pieces,
thus making it very unlikely that they would release these models.
Adrian
--
http://junior.apk.net/~tremor/lego.html
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Message has 3 Replies: | | Re: Introducing LEGO Direct
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| I don't mold plastic for a living but I think when you design plastic parts you have to design what you want to actually get, to a very high tolerance, and then you have to design the mold, which will have DIFFERENT dimensions than the desired part, (...) (25 years ago, 10-Dec-99, to lugnet.general, lugnet.cad.dev)
| | | Re: Introducing LEGO Direct
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| (...) (mabie even ldraw format) would have only a few digits of precision as opposed to the many digits that a compeditor would need to make the elements. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 10-Dec-99, to lugnet.general)
| | | Re: Introducing LEGO Direct
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| (...) They have multiple resolution models of (some of?) the parts. Releasing lower resolution versions shouldn't be a problem. Not that I ever see it happening anyway... Steve (25 years ago, 18-Dec-99, to lugnet.general)
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Message is in Reply To:
| | Re: Introducing LEGO Direct
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| [snipped .dear-lego from the ng list] (...) The LEGO Company has much better tools than LDraw. I remember a year or two ago, they were posting job openings that required experience with a specific high-end CAD/3D-modeling tool (maybe it was ALIAS? I (...) (25 years ago, 10-Dec-99, to lugnet.general)
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