To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gaming.starshipOpen lugnet.gaming.starship in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / Starship / 750
749  |  751
Subject: 
Re: Galactic Movement Notification
Newsgroups: 
lugnet.gaming.starship
Date: 
Fri, 6 Aug 2004 03:00:18 GMT
Viewed: 
4265 times
  
In lugnet.gaming.starship, Avery Christy wrote:
In lugnet.gaming.starship, Andrew Engstrom wrote:
Be it hereby known that:

Should Galactic Chief Richard Parsons be unable to fulfill the administrative
duties of the GM Hendotron in his absence, then the registered ship XP-78g
"Wrath of God" of Helix Sector will hereby proceed to the Cruan'atan Sector by
mutual consent of the two SM's.

In short: if Richard doesn't feel like taking the time to administer the
inter-sector transit, then the Wrath is going to just make the trip on its own,
without incident (or rather, without incidents directly affecting gameplay--IC
and insignificant problems are and always will be the source of much humor).

In shorter: XP-78g "Wrath of God" is going from Helix to Cruan'atan.

Eminently cool.

I counted 7 sectors, traveling diagonally across 6 and then down 1, on the
galactic map. This does not include the departure sector, or the destination
sector. The XP-78g "Wrath of God" has Medium Quality engines. Therefore it will
take the Wrath of God 2 weeks and 1 day to travel the distance to arrive on the
border of the Cruan'atan sector.

That should give me the time I need to finish cleaning up my web site, and to
get some new ships finished and registered.

That's some very interesting Cruan'atan math you got there dude ;-)

3 weeks sounds pretty good to me, and the fact that you guys are sorting it
sounds damn fine.

Richard
Still baldly going...

For the purists:

Crossing 7 sectors as Avery suggests, at a medium systems speed of 3 sectors per
week, would take 2 and a third weeks, which is probably 2 weeks and 2 days, for
those who don't simply round up to 3 weeks.  Actually, its 2 weeks, 2 days and 8
hours.

But I can't think of any laws of physics that would postulate not including the
destination sector in the count, which gives you 8 sectors to cross, and 2.7
weeks, or 2 weeks and 5 days, for those who don't simply round up to 3 weeks.
Actually its 2 weeks, 4 days and 16 hours.

And then I have always found it personally unsatisfying to cross a lot of
sectors diagonally at the same speed as to cross them straight up or down, so I
tend to use the sum of squares thingie and note that we are crossing a
right-angled triangle with sides of 6 and 8, meaning the travel distance is 10
(sqrt(6^2 + 8^2), and the travel time is 3.3 weeks, or 3 weeks and 2 days for
those who don't simply round up to 4 weeks.

I do realise that for most of us who have shorthanded 3 dimensional space to a
2D grid for navigational purposes have pretty much signed on to the concept that
a diagonal traverse is the same as a square traverse for short ranged purposes,
and there thare are no rules dictating any nasty exponential math, so I'd
probably go light on trying to persuade people to think about this as a 4 week
trip rather than a 3, particularly what with it rounding to 3 anyway.

These things cross a GMU's mind.

So I'd say that 3 weeks sounds just fine...

;-)



Message has 1 Reply:
  Re: Galactic Movement Notification
 
(...) Great, we'll do that then: 3 weeks. Andrew (20 years ago, 7-Aug-04, to lugnet.gaming.starship)

Message is in Reply To:
  Re: Galactic Movement Notification
 
(...) I counted 7 sectors, traveling diagonally across 6 and then down 1, on the galactic map. This does not include the departure sector, or the destination sector. The XP-78g "Wrath of God" has Medium Quality engines. Therefore it will take the (...) (20 years ago, 5-Aug-04, to lugnet.gaming.starship)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR