|
How about modifying Team Fortress(Quake) or Team Fortress
classic[Half-Life]...Imagine an assasinate timmy map :)
Benjamin Whytcross
BWhytcro@PacificAccess.com.au
Ph: (03) 9856 5282
Directory Technology Pty Ltd
1/436 Elgar Road,
Box Hill, 3128
Growing older is compulsary..Growing up isn't :-)
> -----Original Message-----
> From: Mike Rayhawk [mailto:mjr22@cornell.edu]
> Sent: Friday, April 14, 2000 4:14 PM
> To: lugnet.castle@lugnet.com; lugnet.fun.gaming@lugnet.com;
> lugnet.dear-lego@lugnet.com
> Subject: Re: Lego Warcraft would be soooo cool...
>
>
> In lugnet.castle, Paul Davidson writes:
> > I was thinking about the effort a large scale castle minifig war would take,
> > and decided that having a Lego version of Warcraft (that wonderful Blizzard
> > game, go Canada!) would rock.
>
> Have you seen the Lego conversion for Myth II? It's over at
http://www.myther.com/articles/leggo/
> The economics of the game could be based on harvesting timber (for weapons
> and buildings) and metals (for more exotic weapons and buildings).
You would also have to mine and smelt ABS plastic to make more minifigs.
- Mike Rayhawk
--------------------------------------------------
Check out the Official BrikWars Home Page at
http://www.teleport.com/~rayhawks/brikwars.htm
--------------------------------------------------
|
|
Message has 1 Reply:
2 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|