Subject:
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Re: space battle tactical game?
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Newsgroups:
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lugnet.gaming
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Date:
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Tue, 18 Dec 2007 21:52:04 GMT
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Viewed:
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9213 times
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In lugnet.gaming, Joe Strout wrote:
> Hi Wayne,
>
> > I've always wanted to try a Lego mircoship game. But my group is a little too
> > BrikWar oriented to break away (frankly, I love to try something like
> > Battlestations in Lego; where there's a miniature ship-to-ship combat part and
> > then a full-interior ship part).
>
> That does sound like fun, though it'd be quite a lot of work to set up. (Fun
> work, of course, but still...)
>
> > For a strict ship-to-ship game, I suggest adapting the rules for Full Thrust.
> > ...
> > The rules can be simplified--especially if you just use Cinematic Movement--and
> > are pretty much a d6 affair.
I have been playing Full Thrust for years, it is the only Starship combat game I
play. I use the old Micro Machine Star Trek ships. I have over 500 of them. I
also have a fleet each of the NAC and ESU. I hav'nt thought of using micro
scale LEGO ships, but they would work. I am sure once the class of each type of
ship is worked out. Such as a ship of x number of studs long by x wide is a
cruiser class, etc.
After being familuar with the rules, a fellow gamer worked out a 1 page sheet
that has all the info one needs to play a game. A worksheet with each class is
filled in and off you go.
-- Don
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Message is in Reply To:
| | Re: space battle tactical game?
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| Hi Wayne, (...) That does sound like fun, though it'd be quite a lot of work to set up. (Fun work, of course, but still...) (...) Thanks, I hadn't seen that one before, and it does look good. I've only taken a quick perusal so far, but I like the (...) (17 years ago, 18-Dec-07, to lugnet.gaming)
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