| | MiniFig Death...
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| ...Ok, well, I commented a week ago about theories I had about BrikWars (motto: "The best damn way to kill minifigs yet!"), so I finally got around to writing them down. Now admittedly, they are incredibly rough and ugly and nearly unreadable, but (...) (25 years ago, 4-May-00, to lugnet.gaming)
| | | | Re: MiniFig Death...
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| (...) I like this a lot - it avoids all the long game setup and tables referencing that are such a pain. I think that if you add stuff to make the weapons more unique, you'll have to be careful about it - if you add too much detail in that area, (...) (25 years ago, 9-May-00, to lugnet.gaming)
| | | | Re: MiniFig Death...
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| (...) thanks for the vote of confidence! ...yea... I was thinking of making the weapons mods simple like '+1TH' or cheaper for -1" move... so a force could have unique weapons... but 'encourage' the designer to standardize on one or two weapons for (...) (25 years ago, 9-May-00, to lugnet.gaming)
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