  |    | NW Game LUG
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I've just founded a yahoo group for LEGO gaming in the Pacific Northwest area (of the U.S.A). Here's the URL if you want to join. Thanks. (URL)   (21 years ago, 14-May-04, to lugnet.loc.us.wa, lugnet.gaming, lugnet.loc.us.wa.sea, lugnet.loc.us.wa.spo, lugnet.org.us.sealug, lugnet.loc.us.wa.tac)   
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  |    | Ultimate LEGO Vehicle Contest 4: Photos and Write-Up
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The 4th annual Ultimate LEGO Vehicle Contest was held this past weekend. Photos and a write-up of the event are now online here: (URL) Rev. Brendan Powell Smith    (21 years ago, 13-May-04, to lugnet.announce.moc, lugnet.events, lugnet.gaming)  !  
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  |    | Bubble Gum Crisis
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Boy oh boy, has the .brikwars newsgroup been silent lately. Whatever happened to the carnage? The gore? The sheer ruthlessness of thy fellow man and woman? Well, wonder no more. It's time to wipe that classic smile off your face and remember what it (...)   (21 years ago, 11-May-04, to lugnet.gaming, lugnet.gaming.brikwars, lugnet.org.us.nelug)  !  
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  |    | The Classic-Castle Roleplay gets a new home!
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Greetings, Castleheads and Gamers, The (URL) C-C Roleplay> has moved to a new location! (URL) Be sure to change your bookmarks! Nathan Wells Classic-Castle.com Gaming Admin    (22 years ago, 5-May-04, to lugnet.castle, lugnet.gaming, lugnet.general, FTX)    
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  |    | Brik Battles: Medieval Warfare
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Brik Battles: Medieval Warfare Release Candidate 2 is finally here. www.brikbattles.com BRIK BATTLES: Medieval Warfare is a tabletop fantasy war-game based on plastic bricks (LEGO or other similar recommended). The rules system is flexible and easy (...)   (22 years ago, 4-May-04, to lugnet.gaming)   
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  |    | Re: Medieval Sea Battles
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(...) I have been thinking about adding ship / sea warfare to my game Brik Battles: Medieval Warfare. I would be interested in any imput / colaboration Please check out the site. www.brikbattles.com Thanks, -- Ramus    (22 years ago, 4-May-04, to lugnet.games, lugnet.gaming, lugnet.pirates, lugnet.admin.general)   
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  |    | Re: ESPG Rule Mod?
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(...) Because Imperials wouldn't fight one another! Unless it waas red vs. blue. Not to mention two ships full of like-uniformed men would get somewhat confusing (or at least ridiculous-looking if they boarded one another. Red plumes versus yellow (...)   (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)   
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  |    | Re: ESPG Rule Mod?
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 "Wes Davis" <kitsurugi_yui@hotmail.com> wrote in message news:Hx0vwM.1vCB@lugnet.com... (...) bought a (...) it. (...) curious. (...) I don't think I've had that much trouble with stuff walking. But that concern is one reason I am looking for a way (...)   (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)   
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  |    | Re: ESPG Rule Mod?
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 "Mr L F Braun" <braunli1@pilot.msu.edu> wrote in message news:Hx1Bxn.1rFx@lugnet.com... (...) I'd say (...) cutters (...) enough for (...) My biggest concern with adding draught is the added complexity for not that much gain. I also don't want to (...)   (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)   
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  |    | Re: ESPG Rule Mod?
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 "Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:Hx1Lxu.zFE@lugnet.com... (...) Imperial... (...) only... Very good points. Chris Weeks and I have talked about how to make non-pirates viable as players. We just have not come up (...)   (22 years ago, 3-May-04, to lugnet.gaming, lugnet.pirates)   
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