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Subject: 
Re: What would a howitzer be ??
Newsgroups: 
lugnet.org.us.nelug, lugnet.gaming
Date: 
Mon, 17 Apr 2000 23:24:55 GMT
Reply-To: 
REGULT@spamlessAOL.COM
Viewed: 
304 times
  
On Mon, 17 Apr 2000 22:25:06 GMT, Shaun Sullivan <sullis3@mit.edu>
wrote:

Which is all well and good until I hook it up to the back of the
halftrack and note that it instills a -12" movement penalty, which drops
the swanky halftrack down to a robust 4" of movement each turn.
Grrrrrrrrr.  That doesn't seem right a'tall.  Granted, some penalty for
towing a howitzer is appropriate, but this is a little hard to stomach.

Well it does say that you can tow other, smaller vehicles, with a
movement penalty equal to that vehicles power rating. (2000 rules
4.1.3 - third from last paragraph) If you treat the Mass Driver MkII
as a vehicle in and of itself, you'd only have a -10" movement penalty
as its power rating is 10.

The 2000 rules show a MkII Mass Driver movement penalty as -16", while
the MkI has a -12" penalty.

Jeff Christner

Visit Sixby Fire Tech at - http://members.aol.com/regult/

Help support my LEGO habit. Ship by rail.
Visit http://www.nscorp.com/ to find out how.



Message has 1 Reply:
  Re: What would a howitzer be ??
 
Ahh, that's it! I looked up vehicle stats in the Brikwars 2000 tome (I'm slowly making the conversion from version '98), and it all makes sense to me. Under the 2000 guidelines, the halftrack is actually a "huge" treaded vehicle, with base stats of (...) (25 years ago, 18-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)

Message is in Reply To:
  What would a howitzer be ??
 
Here's my dilemna - how should I treat a WWII-style howitzer in Brikwars rules? The barrel, from breech to tip, is 16 studs long, and it's simply mounted on a two-wheel chassis with which to be towed by my Sd.kfz 251 Halftrack. When we last played (...) (25 years ago, 17-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)

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