| | Re: QUICK, my scientist need exotic weapons
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Thank you all for posting fun ideas. We did use a few of them. The time gun was a lot of fun, although it was my own troop that ended up returning into a wall. The sonic stun would have worked but Devin argued that all space troops have closed (...) (23 years ago, 15-Jan-02, to lugnet.gaming)
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| | Re: QUICK, my scientist need exotic weapons
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This could be interesting; How about a TORSO REVERSER Target takes his torso and reverses it on the legs and head. Makes it very hard to use your arms or anything in them as they are now facing rearward. or The DUMB AS BRICKS GUN Target takes head (...) (23 years ago, 13-Jan-02, to lugnet.gaming)
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| | BrikWars @ BricksWest
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(...) I'd been hoping to avoid it (I wanted to try out that pirate game!), but I'll take charge if no one else will. I'd lioke to get a heads-up of how many people are interested in playing and *especially* whether there's anyone out there who has a (...) (23 years ago, 12-Jan-02, to lugnet.events.brickswest, lugnet.gaming)
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| | Re: QUICK, my scientist need exotic weapons
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(...) Hope this isn't too late, but I'll throw in my two bits: My first two are based on some real-life experimental weapons I've always thought were cool: 1. the ION GUN. ----- This gun shoots a steady stream of ionized particles into a stationary (...) (23 years ago, 11-Jan-02, to lugnet.gaming)
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| | BrickWars @ BricksWest...Any Interest?
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I've had BrickWars sessions on the BricksWest schedule since day one, based on the feedback received during the intital BricksWest survey...seems like lots of folks wanted to have BrickWars happening, but no one has stepped up to run these sessions (...) (23 years ago, 11-Jan-02, to lugnet.events.brickswest, lugnet.gaming, lugnet.games)
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